3D design exploration

March 05, 2019

Inspiration comes from everywhere; we just need to pay attention to the things around us. 3D design somehow amplifies that experience.

Most of the 3D tools are created to go in depth into lights, materials, refractions, depth of field, etc. We play with physical rules to generate a digital output. Every time I use them I’m amazed by this connection.

Few weeks ago I worked an isometric room just for fun and to experiment a bit more with the light options.

Isometric room

In the process or using the lights, walls and few basic objects affecting each other, I found myself analysing with different eyes some scenes that I see everyday like the corridor to the elevator.

Lifts

Even touching the surface of it, using 3D soft feels like a very good exercie to bring part of that mindset to other areas of design.

There are new trends implementing characters or low poly scenes. It’s also interesting to see how flat design evolves using some 3D assets.

Arta

Image from Behance

It’s nothing new, but Immersive Design probably contributes to grab the attention of a new audience and that popularity will play an important role in the future.


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© Javier Alvear

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